03-16-2012, 05:41 AM
Victor Engine - MP Levels
This script allows to setup a new cost mechanic for skill: MP divided in
levels, a system similar to the first Final Fantasy, Suikoden and
Grandia. Each skill consume MP from a pre determined level, a skill from
a level can’t use MP from another level.
Download:
Victor Engine - Mp Levels
Credits:
Author: Victor Sant
Terms of Use