Posts: 132
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How much demand might there be within the context of RM for a kit of freely usable UI elements? Think of things such as buttons, windows, sliders, status bars, toggles, checkboxes, radio boxes, icons..etc.
I'm thinking of designing a small modular UI set for usage.
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For RPG Maker XP at least, A horizontal selection window would be a useful UI element. I had to write one myself for a card mini-game I didn't end up using.
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Are you planning interactive widget code with the UI objects, or graphic images alone. I like the idea after seeing JayRay's current screenshots with his GUI interface.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
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I'm planning on releasing rasterized images for preview, along with *.sketch and *.svg source files so that you can manipulate and resize images for use.
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okay, you've peaked my interest.
ITCH: jayray.itch.io
Currently working on
Goblin Gulch (MV)
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JayVinci Resurrection
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Bakin ABS (BAKIN)
Posts: 700
Threads: 125
Joined: Nov 2011
I'd like someone to revisit old King Kadalfek's GUI to see if that can be shortened and used in the engine tbh...
ITCH: jayray.itch.io
Currently working on
Goblin Gulch (MV)
Currently working on
JayVinci Resurrection
Currently working on
Bakin ABS (BAKIN)