Posts: 322
Threads: 110
Joined: Jan 2014
Updates
v1.03b(GMT 0200 7-9-2017):
1. Fixed returning the sprite of the currently inputable actor to its home position when an action performs its finish sequence compatiblity issue
Posts: 322
Threads: 110
Joined: Jan 2014
Updates
v1.03c(GMT 0400 28-4-2020):
1. Fixed not closing the target help window when the actor's dead with Yanfly Engine Plugins - Battle Engine Core enabled
Posts: 322
Threads: 110
Joined: Jan 2014
Updates
v1.03d(GMT 0300 14-5-2020):
1. Fixed target cursor disappearing when the windows' refreshed
2. Fixed skill/item/target help window not showing after it's closed
Posts: 322
Threads: 110
Joined: Jan 2014
Updates
v1.03e(GMT 0700 19-6-2020):
1. Fixed the <= patb reset: val> notetag always resetting the ATB to 0 with Yanfly Engine Plugins - Battle Engine Core bug
Posts: 322
Threads: 110
Joined: Jan 2014
Updates
v1.03f(GMT 0700 23-6-2021):
1. Fixed the visuals of the action sequences of actor sprites being reset when other actors are inputable bug
Posts: 322
Threads: 110
Joined: Jan 2014
01-01-2022, 06:37 AM
(This post was last modified: 01-01-2022, 06:41 AM by DoubleX.)
Updates
v1.04a(GMT 0500 1-1-2022):
1. Compatible With Yanfly Engine Plugins - Battle Engine Extension - Animated Sideview Enemies
Please note that using this with Yanfly's animated sideview enemies might cause minor performance issues on low-end mobiles :)
Posts: 322
Threads: 110
Joined: Jan 2014
Updates
v1.05a(GMT 0600 26-12-2022):
1. Compatible With Yanfly Engine Plugins - Battle Artificial Intelligence Core