Posts: 18
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Hello!
I am doing a minigame that you have to manage and train a lot of different party members. Everything was going well until I saw that when an actor is removed from the party all the equipped armors and weapon in that actor are removed from him and go back to your inventory. Is there a way to prevent this from happening?
I tried looking for an option to change the starting equipment, but so far i haven't found anything. Does anyone have an idea of what to do?
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That's not the default behavior for equipment management so that depends completely on the equipment script you have implemented on your game, Keeroh.
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When you bring an actor back, are you using the Change Party Member Event command, do you have the 'Initialize' option checked or turned on? It is a 'reset' command. When it is turned on, you reset the actor. Turn it off, and the actor joins/rejoins the party exactly how he left.
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Posts: 18
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Oh, I see! I didn't even knew that this option existed xD
I tried unchecking the initialize option and now it's working just fine, thanks for the help