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Yeah.... the companion's stance pose was giving me a migraine. I needed a break.
Oh, I know what YOU want.... 'Keep talking and no one blows up' .... that bomb game with Nebris ya showed me.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
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Heh. It is a fun game.
I'm still curious what you want to make with that idea haha.
But that's something I can paitiently wait on.
...while I...uh...figure out the mess I'm currently at. xD
Friendship is born at that moment when one person says to another: "What! You, too? Thought I was the only one." (C.S. Lewis)
For the time you're laughing, there's nothing wrong in the world. (Colin Mochrie)
If it's funny, make sure people laugh. If it's not funny, make it funny (unless it's actually really serious). (silvercheers)
Please don't spell my name "Yamina-chan". It's all small. Thank you =D
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I swear the MV hates me.
I can't wait to go back to the XP once this project is done xD
It's not even that it's throwing problems my way, I get that. Diffrent engine and all, learning what's changed... all that fun stuff that makes it fun to work with the diffrent versions in the series!
But the fact that a plugin acts diffrently in one project than it does in an other, even though they are identical in every sense and there are no other plugins interfearing with it... that honestly boggles my mind. At this rate there's no way I'll get it done by thursday xD
Friendship is born at that moment when one person says to another: "What! You, too? Thought I was the only one." (C.S. Lewis)
For the time you're laughing, there's nothing wrong in the world. (Colin Mochrie)
If it's funny, make sure people laugh. If it's not funny, make it funny (unless it's actually really serious). (silvercheers)
Please don't spell my name "Yamina-chan". It's all small. Thank you =D
Posts: 11,235
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Joined: May 2009
Okay... well, if you need to take your mind off that plugin nonsense.... Let me suggest you go to the Youtube thread and watch the SIM girl that KDC posted. She reminds me of the cooking skills of another girl I know.
She has no cooking skills at all.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
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06-11-2019, 10:36 PM
(This post was last modified: 06-11-2019, 10:37 PM by kyonides.)
As of late I've been fiddling with the idea of making a mini game that would tell the strange story of a girl. The game would be entitled "Wyvern Age: Origins" and would probably feature a Silly wyvern that arrives at a world that seemed to be in balance but everything goes wrong after she started speaking! Or growling... As usual the game would also sport a terrible villain! I'm still unsure if it should be like Kustom Town's Trickster or any other kind of mastermind. Even so the main question remains unanswered... Will that newcomer wyvern save or doom her race?
P.S.
I obviously lack the sprites that would resemble the wyverns so don't expect it to be some sort of AAA videogame!
"For God has not destined us for wrath, but for obtaining salvation through our Lord Jesus Christ," 1 Thessalonians 5:9
Maranatha!
The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.
My Original Stories (available in English and Spanish)
List of Compiled Binary Executables I have published...
HiddenChest & Roole
Give me a free copy of your completed game if you include at least 3 of my scripts!
Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE
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So MAKE them. I made a kickin' Lani sprite! YOU CAN DO IT SHARKY!!!
Okay, I've been on the hunt for another lost script of the ages.... one that disables the ALT+ENTER combination. I think I'm close (gonna download the demo now), but it's in RPGMaker VXAce and ... well... I don't have VXAce. But it holds promise (including blocking F12).
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
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I feel like I saw a script like that just a few weeks ago... I'll be darned if I remember where I saw it, though XD' I've been going through way too many recources lately in trying to get this project to work, I don't think I'd be able to tell where I saw what or who I talked to about what XD'
Friendship is born at that moment when one person says to another: "What! You, too? Thought I was the only one." (C.S. Lewis)
For the time you're laughing, there's nothing wrong in the world. (Colin Mochrie)
If it's funny, make sure people laugh. If it's not funny, make it funny (unless it's actually really serious). (silvercheers)
Please don't spell my name "Yamina-chan". It's all small. Thank you =D
Posts: 11,235
Threads: 649
Joined: May 2009
Well, since RPGMaker's native Input.trigger? and Input.press? can only detect ONE keystroke at a time, testing multiples such as ALT and ENTER at the same time is outside its perview. It would need to be built into the actual C+ hidden class or use an outside DLL that can catch the presses early on. While some inventive people like Reborn (2015 at HBGames) tried to craft script-only scripts, I haven't found any that didn't work without a dll.
FORTUNATELY, I found one that has a DLL! And now Chainsawkitten's feature is now posted in the Scripts Database.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
Above are clickable links
Posts: 11,235
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Joined: May 2009
06-21-2019, 05:17 AM
(This post was last modified: 06-21-2019, 05:19 AM by DerVVulfman.)
Hey, about Chainsawkitten's script/dll combination? I changed my 'main' script to make a game begin fullscreen immediately, and ensure Alt+Enter doesn't work 100% immediately.
Code: begin
# If not previously run (stop stack errors)
unless $@
# Run the DLL command with the Alt+Enter option still enabled
Win32API.new("System/F1AltEnterF12", "hook", "III", "").call(1,1,0)
# Prepare for transition
Graphics.freeze
# Force FullScreen by way of Keyboard Event
$showm = Win32API.new 'user32', 'keybd_event', %w(l l l l), ''
$showm.call(18,0,0,0)
$showm.call(13,0,0,0)
$showm.call(13,0,2,0)
$showm.call(18,0,2,0)
# Frame Update
Graphics.update
# Run the DLL command with the Alt+Enter option now disabled
Win32API.new("System/F1AltEnterF12", "hook", "III", "").call(1,1,1)
end
# Make scene object (title screen)
$scene = Scene_Title.new
# Call main method as long as $scene is effective
while $scene != nil
$scene.main
end
# Fade out
Graphics.transition(20)
rescue Errno::ENOENT
# Supplement Errno::ENOENT exception
# If unable to open file, display message and end
filename = $!.message.sub("No such file or directory - ", "")
print("Unable to find file #{filename}.")
end
Now can ya change your game from fullscreen to windowed afterwards? Heck yeah. I set up nothing more then ... an EVENT to do it.
Code: @Script: Win32API.new("System/F1AltEnterF12",
: : "hook", "III", "").call( 1,1,0)
@Wait: 1 frame(s)
@Script: $showm = Win32API.new 'user32', 'keybd_event', %w(l l l l), ''
: : $showm.call(18,0,0,0)
: : $showm.call(13,0,0,0)
: : $showm.call(13,0,2,0)
: : $showm.call(18,0,2,0)
@Wait: 1 frame(s)
@Script: Win32API.new("System/F1AltEnterF12",
: : "hook", "III", "").call( 1,1,1)
Yeah, in a script call, you need to give it a 1-frame delay between actions. Sound fun?
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
Above are clickable links
Posts: 4,607
Threads: 543
Joined: Dec 2009
Perhaps I should include a Ruby script call in HiddenChest to disable the Alt+Enter key combo of disfigurement!
I've been thinking on playing Romancing SaGa so I started playing it on my cellphone while waiting for a medical appointment and last night I played it on Linux. Still, I can't accept the weird fact that every time your characters level up stats, they kick the air out of the blue and a bubble tells you something moronic like Compassion Up! =_= I just killed a few monsters and my fellas' compassion raised? O_o? So if wulfo showed up there, I should kill him a la Grimm? I DO NEED CLARIFICATION HERE!
Seriously, I doubt I'd ever include such a ridiculous feature unless I'm mocking them to make people laugh at those programmers. Oh, and I would make it for VX Ace to disappoint, on purpose, a YuGiOh fan that visits us every so often. Then I wouldn't tell Melana where to download the latest version of the demo! Yeah, I'm quite friendly indeed.
"For God has not destined us for wrath, but for obtaining salvation through our Lord Jesus Christ," 1 Thessalonians 5:9
Maranatha!
The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.
My Original Stories (available in English and Spanish)
List of Compiled Binary Executables I have published...
HiddenChest & Roole
Give me a free copy of your completed game if you include at least 3 of my scripts!
Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE
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