Oh, my bad. I should have been more specific: I was asking in which .rxdata file in the Data Folder were switches and variables stored since all of them are pretty self-explanatory (Enemies.rxdata, Animations.rxdata, CommonEvents.rxdata, etc).
You see, my computer began to act again and my project was corrupted thanks to an unexpected shutdown. I just copy and pasted the files of the maps that I was working on to a backup and that seemed to work until I noticed that the switches were missing. I opted to just copy all the non-map rxdata files and that fixed the issue.
09-15-2024, 02:02 AM (This post was last modified: 09-15-2024, 02:05 AM by DerVVulfman.)
Ah, that is the System.rxdata file. It holds the 'content' of the RPG::System class that holds what you define within the editor. Insofar as the switches and variables, it is just a list and not the actual values that change in-game. Value changes are again in the $game_switches, $game_variables array:
To be clear here, System.rxdata will ONLY store the "names" of switches and variables, not the values. There you won't find any true, false or Numeric values at all.
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