05-10-2009, 09:27 AM
Event Tone, Color, Size, Angle and Mirror
Introduction
The following five scripts I'm submitting allows the user to alter an event sprite's size, angle, tone, color and have it flip horizontally. These scripts will require the Character Sprite Add-ons script in order for them to work.
Features
- Change tone of event sprite. (Event Tone)
- Give it a color. (Event Color)
- Change the size of the event sprite. (Event Size)
- Change the angle of the event's sprite. (Event Angle)
- Flip event sprite horizontally. (Event Mirror)
Script
Event Angle
Event Color
Event Mirror
Event Size
Event Tone
Instructions
These scripts require the Character Sprite Add-ons script in order for them to work.
FAQ
How to change the angle of an event sprite
Go to a map event, select the Comment event command and type this:
$angle value
$angle value
How to set the color of an event sprite
Go to a map event, select the Comment event command and type this:
$color red(0 - 255) green(0 - 255) blue(0 - 255) alpha(0 - 255)(optional)(default: 255)
$color red(0 - 255) green(0 - 255) blue(0 - 255) alpha(0 - 255)(optional)(default: 255)
How to flip the event sprite horizontally.
Go to a map event, select the Comment event command and type this:
$mirror
$mirror
How to change the size of an event sprite.
Go to a map event, select the Comment event command and type this:
$size x-scale y-scale
Note that 1.0 denotes actual size of the sprite.
Example: $size 0.5 0.5 - Half the size of the normal sprite.
$size x-scale y-scale
Note that 1.0 denotes actual size of the sprite.
Example: $size 0.5 0.5 - Half the size of the normal sprite.
How to set the tone of an event sprite.
Go to a map event, select the Comment event command and type this:
$color red(-255 - 255) green(-255 - 255) blue(-255 - 255) saturation(0 - 255)(optional)(default: 0)
$color red(-255 - 255) green(-255 - 255) blue(-255 - 255) saturation(0 - 255)(optional)(default: 0)
Compatibility
Methods aliased:
- Game_Event < Game_Character
- refresh
- refresh
Charlie Lee: For teaching me how.
MGCaladtogel: I did a bit of code ripping from his NeoMode7 script.
Author's Notes
Boredom makes me do this.
Terms and Conditions
Credit me, I s'pose. :P
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