04-06-2012, 12:06 AM
My new Damage Text Revamp script has 220+ lines of documentation so far and I just added all of the requested features and then some.
Setting Iteration to more than 1 would provide a damage countdown or countup for a few frames. Creators also get to set up some Iteration animation for either all damage types, or certain damage types such as healing, critical attacks, and regular attacks.
I think my Damage Text Revamp script is in serious need of getting recorded and put on YouTube now.
I wouldn't have done the Iteration feature if Kain hadn't requested it. I sure as hell wouldn't have made it robust if it wasn't for MetalRenard basically telling me to make the script as epic as possible.
Setting Iteration to more than 1 would provide a damage countdown or countup for a few frames. Creators also get to set up some Iteration animation for either all damage types, or certain damage types such as healing, critical attacks, and regular attacks.
I think my Damage Text Revamp script is in serious need of getting recorded and put on YouTube now.
I wouldn't have done the Iteration feature if Kain hadn't requested it. I sure as hell wouldn't have made it robust if it wasn't for MetalRenard basically telling me to make the script as epic as possible.