03-19-2013, 08:01 PM
The "Change Windowskin" event just uses "$game_system.windowskin_name = operator[0]" So your code SHOULD work! Let me take a look at that old demo you uploaded, see if I can find the problem using that.
EDIT: Aha! I knew it. Look at the AMS script, it has these declarations.
This fix is not going to be as easy as I thought... I don't have time to walk you through it right now, but try adding something like:
To the update section in the AMS script. There might be better ways to solve this though, as I said I don't have time to look for a good solution right now (I'm late for class!) Good luck!
EDIT: Aha! I knew it. Look at the AMS script, it has these declarations.
Code:
@message_box_skin = "Windowskin1" #Choose the WindowSkin for the Message Box
@name_box_skin = "Windowskin1" #Choose the WindowSkin for the Name Box
This fix is not going to be as easy as I thought... I don't have time to walk you through it right now, but try adding something like:
Code:
if @message_box_skin != $game_system.windowskin_name
@message_box_skin = $game_system.windowskin_name
end
To the update section in the AMS script. There might be better ways to solve this though, as I said I don't have time to look for a good solution right now (I'm late for class!) Good luck!