10-19-2013, 03:35 AM
Extra Terrain Tags
Version: 1.0
Version: 1.0
Introduction
This script allows you to have more than the default 0-7 terrain tags in any individual tileset of your choice. You do this by adding or altering values within the configurable MAP_TERRAINS set of hash arrays. A must for anyone who extensively uses terrain tags within their projects.
Script
The Script
* Script is a unicode text file saved with the .doc extension
Instructions
The instructions are pretty much in the script. Heck... it's larger than the script code itself. Can;'t say I didn't explain how it worked
Compatibility
An RGSS / RPGMaker XP system. And don't use with any other MiniMap system.
Terms and Conditions
Free for use, even in commercial games.

![[Image: QrnbKlx.jpg]](https://i.imgur.com/QrnbKlx.jpg)
![[Image: sGz1ErF.png]](https://i.imgur.com/sGz1ErF.png)
![[Image: liM4ikn.png]](https://i.imgur.com/liM4ikn.png)
![[Image: fdzKgZA.png]](https://i.imgur.com/fdzKgZA.png)
![[Image: sj0H81z.png]](https://i.imgur.com/sj0H81z.png)
![[Image: QL7oRau.png]](https://i.imgur.com/QL7oRau.png)
![[Image: uSqjY09.png]](https://i.imgur.com/uSqjY09.png)
![[Image: GAA3qE9.png]](https://i.imgur.com/GAA3qE9.png)
![[Image: 2Hmnx1G.png]](https://i.imgur.com/2Hmnx1G.png)
![[Image: BwtNdKw.png%5B]](https://i.imgur.com/BwtNdKw.png%5B)