02-02-2014, 04:27 AM
I have seen some games that have randomly generated dungeon maps, so you never truly have the same gameplay twice (or if you did, it was an anomoly). One such game was Diablo. The multiple levels were randomly put together.
However, I do find it takes some time for it to generate large random maps. So while I use this system, I only use it as a tool to make my dungeon passages and paste the maps into my project. Personally, I wouldn't use it for random maps 'in-game'.
However, I do find it takes some time for it to generate large random maps. So while I use this system, I only use it as a tool to make my dungeon passages and paste the maps into my project. Personally, I wouldn't use it for random maps 'in-game'.