04-23-2014, 04:58 AM
Oh, you haven't discovered my little module where you adjust the width/height yet?
Resolution is still dependent on your Resolution script and Tilemap script as well as the Spriteset_Map. All three (or four if you count the Spriteset_Battle) are key.
Code:
# As a bonus, it has a tiny configuration module which lets you adjust how
# large the spriteset window will show. Defaulted to 640 x 480 resolution.
Code:
module IsoMap
SPRITEMAP_X = 640 # Lets you set the width of the spriteset map window
SPRITEMAP_Y = 480 # Lets you set the height of the spriteset map window
end
Resolution is still dependent on your Resolution script and Tilemap script as well as the Spriteset_Map. All three (or four if you count the Spriteset_Battle) are key.