06-25-2014, 03:31 AM
BUMPY TIME
Now to Revision 1.1
An issue came which froze the player if he teleported from an isometric map to a normal map, particularly from an iso map when the player was at a higher elevation. The system's 'passable_heights?' feature assumed that the player tried climbing an impassable wall or something. So a minor fix was added to the system and the hovering tiles patch.
Now to Revision 1.1