05-14-2017, 09:58 PM
B U M P !
to version 1.3
I just couldn't leave it alone. The new version I JUST updated now allows you to show a total 'Cumulative' damage pop for the multi strikes. This new 'pop' only appears when the last attack strike pop is rendered, or in place of the individual damage pops.
Yep, that's right... If you have a dual-strike weapon that hits 40pts and then 38pts, the new damage pop will display Total 78 pts!!! if you wish. And heck, for multistrikes, you don't need to show all the individual hits now.... just the final total pop!
For this, a new set of methods were added to the RPG::Sprite class. You can adjust the new pop's x/y location, but most of its content were modeled after the default pop system
Yep, that's right... If you have a dual-strike weapon that hits 40pts and then 38pts, the new damage pop will display Total 78 pts!!! if you wish. And heck, for multistrikes, you don't need to show all the individual hits now.... just the final total pop!
For this, a new set of methods were added to the RPG::Sprite class. You can adjust the new pop's x/y location, but most of its content were modeled after the default pop system