07-11-2018, 03:09 AM 
	
	
	
		As an example for 'Battle', the the first EVENT in most of my 'Animated Battlers' demos runs on a condition of a switch called First Turn" is ON.   When it is seen to be on, it runs the beginning dialog for my heroes and villains.  When the dialog is done, I turn that switch OFF and you no longer get the dialog.
Then I have a second EVENT which runs on the the 'Battle' span for turn #2. On the 2nd turn, I have a bit more dialog encased in an IF..END block of code where Estelle pops up.
	
	
	
	
Then I have a second EVENT which runs on the the 'Battle' span for turn #2. On the 2nd turn, I have a bit more dialog encased in an IF..END block of code where Estelle pops up.

 
 
 Need help better understanding of Battle Event
 Need help better understanding of Battle Event
 
 
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