10-05-2020, 08:41 PM
I don't just make software to make games... I make actual 'Tools'
It was when RPGMaker VX came out that I made a tool to reintroduce the terrain tags that enterbrain removed.
It was quite some time I made CharGen Extended, and not long ago made a simple tool with events and minor scripting to make a Half Kaiser viewer tool for the HALF KAISER BATTLER PROJECT.
But I now have plans for a new tool. Actually, it is a rather necessary tool for an endeavor. And the functions of the scrolling windows that I used within CharGen Extended are not up to what I need; scrolling windows with a scroll bar and capable of double-clicking select items for pop-up choices.
Amazingly enough, I am now getting to THAT point.
I just crafted scrolling windows that actually operate like you would expect in a Microsoft-type application; only highlighting the list's object when the mouse hovers, and only scrolling up/down the list with scroll-bar arrow keys. Accidentally scrolling a window based on the mouse's placement has been a bane, and now will not occur.
And it has been *gasp* three years when I posted a very simple skeleton for pop-up windows which I can use to craft pop-up choices. There's that, and I have some decent 'test entering and replacing' code so entries in some of the lists may be renamed by an end user.
Now? I think I can take a break.
It was when RPGMaker VX came out that I made a tool to reintroduce the terrain tags that enterbrain removed.
It was quite some time I made CharGen Extended, and not long ago made a simple tool with events and minor scripting to make a Half Kaiser viewer tool for the HALF KAISER BATTLER PROJECT.
But I now have plans for a new tool. Actually, it is a rather necessary tool for an endeavor. And the functions of the scrolling windows that I used within CharGen Extended are not up to what I need; scrolling windows with a scroll bar and capable of double-clicking select items for pop-up choices.
Amazingly enough, I am now getting to THAT point.
I just crafted scrolling windows that actually operate like you would expect in a Microsoft-type application; only highlighting the list's object when the mouse hovers, and only scrolling up/down the list with scroll-bar arrow keys. Accidentally scrolling a window based on the mouse's placement has been a bane, and now will not occur.
And it has been *gasp* three years when I posted a very simple skeleton for pop-up windows which I can use to craft pop-up choices. There's that, and I have some decent 'test entering and replacing' code so entries in some of the lists may be renamed by an end user.
Now? I think I can take a break.