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 Field tile set all together
#1
i took all the default tilesets of fields and made them one long one this should be useful just a lot of work make them work -.-

[Image: defultfields.png]
wow well i realized that the image is to small so well a mod can close this ill just make a new thread when i can get the image ready :) thanks
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#2
Yay finaly someone put them altogether !!! Thank you
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#3
jubhub731 Wrote:Yay finaly someone put them altogether !!! Thank you

you cant get the correct size here tho "/ if you want i can send you the full thing over a link?
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#4
Closing this.
<div style="/* CONTAINER */ margin: auto auto; left top; background: #800080; width: 760px; height: 320px; box-shadow: 0 0 8px #000; border-radius: 8px; font-family: Constantia, 'Palatino Linotype', 'Book Antiqua', serif; color: #eee; text-shadow: 0 0 4px, 0 0 4px #000;;position:relative!important;">
<div style="/* CONTENT BG */ padding: 8px; padding-right: 0;;position:relative!important;">
<div style="/* CONTENT SCROLLER */ padding-bottom: 32px; height: 268px; width: 742px; overflow-x: auto; overflow-y: hidden; border-radius: 16px; ;position:relative!important;">
<div style="/* CONTENT */ white-space: nowrap; padding: 8px; padding-right: 0; padding-bottom: 0; height: 260px; font-size: 11px; color: #7f8cbf;;position:relative!important;">
<div style="/* SCRIPTS */ display:-moz-inline-stack; display:inline-block; zoom:1; *display:inline; height: 244px; width: 220px; padding: 4px; background: rgba(0,0,0,0.5); box-shadow: 0 0 4px #000; border-radius: 8px; margin-right: 8px;;position:relative!important;"><div style="/* SCRIPTS: TITLE */ padding: 4px; font-size: 14px; font-weight: bold; font-style: italic; letter-spacing: 1px; color: #abf; border-bottom: 1px solid rgba(170,187,255,0.5); ;position:relative!important;">RPG Maker Scripts</div><div style="/* SCRIPTS: LISTBLOCK */ width: 220px; height: 215px; overflow-y: auto; overflow-x: hidden; white-space: normal;;position:relative!important;"><div style="/* SCRIPTS: LIST */ padding: 4px; width: 208px;;position:relative!important;">
Change Character Opacity in Frames
Change Picture Properties in Frames
Change Window Properties in Frames
Change Windowskin
Composite Windowskins
Custom Movement
Damage Text Revamp
Data Backup System 2
Dash VX for XP
Dash-Enabling Equipment
Disable Dash
Initial Switches and Variables
Memorize Tones
Mirror Events
Modify Battler Collapse Effect
Move During Messages
More Move Routes
New Character Properties
New Picture Properties
Arevulopapo's Particle Engine for VX & Ace
Picture Below Characters for XP & Ace
Pictures Can Scroll Too
Rataime's Passability Indicator Tool
The Self Data Suite
Speed Up Frame Rate for Test Play
Tileset Hues
Switchless Common Events
Unlimited Graphically Layered Maps
Windowskin Converter
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