John Romero and the tidiness theory.
#1
This topic is not about John Romero, this is about his theory.

John Romero, known for being a co-founder of id software at one point and a designer for games such as Wolfenstein 3D, Doom, Quake, etc.. and infamously known for Daikatana posted something on his blog which I thought was pretty cool and wanted to share.

Tidiness theory quote snippet Wrote:There is a theory that when most people are confronted with a mess, the natural instinct is to clean it up. This propensity toward cleanliness, or "solving" the mess, is what I believe is one of the two most powerful fundamental elements of game design...
Entry: Tidiness Theory
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#2
THIS PURE GOLD, it is really inspiring.
i think that that theory is a very good base.
thanks for sharing that.
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