Surface in mode 7
#1
Hello! I'm creating a game and I'm using mode 7 by Shining Advances. The script doesn't allow you to create shapes with surfaces so I came up with an idea.

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I created the brown box in the picture as an example. The box has no surface so I thought I could do a surface for the box using an event. It would be like a floor tile but with some altitude. Is it possible and is there a script for it? Thank you ^^ and sorry If I didn't explain it right
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#2
Uh... there's... a Mode 7 that can create elevations right on this forum?? o _o
http://save-point.org/thread-3151.html
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#3
Haha! Feel the might of our dear friend and respected member, MGC! :D
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#4
I'm curious in this "Shining Advances" though. I seem to recall there was a M7 script before MGC, but that may have just been MGC before he started posting in English/on English forums.
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#5
I know, I don't use it because it doesn't let me create tall objects like buildings :/
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#6
Then wait. IIRC he's going to add the ability to change the max-height in bump-mapping. ...

Alternatively, try using a different engine that supports 3D, over trying to replicate it in Mode 7, in an engine that's all software-based code.
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#7
(05-22-2012, 12:16 PM)Taylor Wrote: I'm curious in this "Shining Advances" though. I seem to recall there was a M7 script before MGC, but that may have just been MGC before he started posting in English/on English forums.
This post is a bit off-topic but I remember Meustrus' making one once.
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#8
That was the first Mode7. On a side note, I saw that someone went against 'HIS' terms of use and posted an edit w/out his knowledge. I contacted Mew and had it straightened out. Both are now up.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

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