Super Simple Vehicle System - Enhanced - Vehicle Placement
#1
Super Simple Vehicle System - Enhanced
Add-On: Vehicle Placement
Version: 1.2


Introduction
This add-on to the 'Super Simple Vehicles System - Enhanced', allows you to move your vehicle events from one x/y location to another, even after having used the vehicle.


Script
The Script


Credits and Thanks
Hey, thanks to habs11 for noting this and asking for this system.


Terms and Conditions
Free for use, even in commercial games.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

[Image: QrnbKlx.jpg]
[Image: sGz1ErF.png]    [Image: liM4ikn.png]    [Image: fdzKgZA.png]    [Image: sj0H81z.png]
[Image: QL7oRau.png]    [Image: uSqjY09.png]    [Image: GAA3qE9.png]    [Image: 2Hmnx1G.png]    [Image: BwtNdKw.png%5B]
  Above are clickable links
Reply }
#2
BUMP
to version 1.1


Well, it wasn't FULLY compatible.

I totally forgot how the vehicle system stored the x/y location of the vehicles in the event you left the map and then returned. This storage feature allowed you to park your car wherever you wished and it wouldn't reset back to where the event first spawned.

So I went and tapped into that storage array and supply the newer data for when this new command is used.... And now, the new version is borne.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

[Image: QrnbKlx.jpg]
[Image: sGz1ErF.png]    [Image: liM4ikn.png]    [Image: fdzKgZA.png]    [Image: sj0H81z.png]
[Image: QL7oRau.png]    [Image: uSqjY09.png]    [Image: GAA3qE9.png]    [Image: 2Hmnx1G.png]    [Image: BwtNdKw.png%5B]
  Above are clickable links
Reply }
#3
BUMP
to version 1.2


Aaaarrrrhhh!!! *Headdesks*

When you board a vehicle, you erase the original event. When you exit the vehicle, a new event is created. So I used the feature that stored vehicle location for the placement for the 'new' event created thus. But when you exit a map and return, the original event returns and in the place you actually exit the vehicle.

*DOH!*

So I had to include a system that ensured that the returned 'original' event also moved according to the placement system.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

[Image: QrnbKlx.jpg]
[Image: sGz1ErF.png]    [Image: liM4ikn.png]    [Image: fdzKgZA.png]    [Image: sj0H81z.png]
[Image: QL7oRau.png]    [Image: uSqjY09.png]    [Image: GAA3qE9.png]    [Image: 2Hmnx1G.png]    [Image: BwtNdKw.png%5B]
  Above are clickable links
Reply }


Possibly Related Threads…
Thread Author Replies Views Last Post
   Wachunga's Fog of War - Enhanced Edition DerVVulfman 0 117 11-17-2024, 04:14 AM
Last Post: DerVVulfman
   The Wanderers: The Customizable Encounters System DerVVulfman 0 289 08-24-2024, 07:12 PM
Last Post: DerVVulfman
   Super Simple Vehicle System - Enhanced DerVVulfman 65 95,399 06-02-2023, 06:16 PM
Last Post: Sujabes467
   Enhanced Squad Movement DerVVulfman 5 6,669 02-24-2023, 04:40 PM
Last Post: DerVVulfman
   Zenith Tactical Battle System Plus (ZTBS+) DerVVulfman 0 2,907 05-10-2022, 10:42 PM
Last Post: DerVVulfman
   Text Scroll Script - Enhanced DerVVulfman 23 34,597 02-18-2021, 04:16 AM
Last Post: DerVVulfman
   Commercial System Package DerVVulfman 11 14,495 01-04-2020, 12:37 AM
Last Post: Pelip
   ACBS - Atoa Custom Battle System 3.2 Victor Sant 150 257,731 03-02-2019, 04:47 AM
Last Post: dragonprincess44
   DerVV's Simple Popup System DerVVulfman 4 12,284 10-08-2017, 04:53 PM
Last Post: DerVVulfman
   Super Simple MCISendString DerVVulfman 0 4,905 03-09-2017, 04:52 AM
Last Post: DerVVulfman



Users browsing this thread: 1 Guest(s)