03-09-2020, 01:18 PM
Greetings!
in my current project, there is a battle abillity "all for one" wich is supposed to be a "all attack at once" attack, doing high damage but disabling the other actors from moving for that round.
i managed to force via common event the other actors to not move, but that only works if the actor using the abillity (always the same actor, only that actor has that abillity) moves first. Otherwise the other actors are able to do a move before the common event, that forces them to not move, is triggered.
My question is, how do i enforce that this specific actor ALWAYS moves first and not in a (seemingly) random order?
in my current project, there is a battle abillity "all for one" wich is supposed to be a "all attack at once" attack, doing high damage but disabling the other actors from moving for that round.
i managed to force via common event the other actors to not move, but that only works if the actor using the abillity (always the same actor, only that actor has that abillity) moves first. Otherwise the other actors are able to do a move before the common event, that forces them to not move, is triggered.
My question is, how do i enforce that this specific actor ALWAYS moves first and not in a (seemingly) random order?