05-10-2022, 10:42 PM
(This post was last modified: 05-10-2022, 10:46 PM by DerVVulfman.)
Zenith Tactical Battle System Plus
Battle Redefined!
Version: 1.0
Based on the works of Zenith and Mac
Battle Redefined!
Version: 1.0
Based on the works of Zenith and Mac
Introduction
One of the most prolific tactical battle systems for RPGMaker XP has just been revised. A complete map-based combat system, you can maneuver party members to flank individual enemies while being aware they may approach from behind. Now returning, the battle system is more thorough than ever.
Features- Tactical Map Turn-based battle system
- Uses standard Character Set graphics for actors or on-map enemies
- Easy to define attack ranges and size of area-of-effects for multiple-strike attacks
- Can handle all types of status effects, now including Confuse and Berserk
- Able to have both static predefined party placement or dynamic player formation setup
- Able to turn on switches, common events and more based on participant's death or game turn!
- Still includes Mac's four Add-ons as before
- Much much more
Demo
(>ENTER THE REDEFINED BATTLE HERE!!!<) -- Box.Com link
Instructions
Plenty, and within the script itself. Heck, the configuration section is loaded with content to read.
Compatibility
Fairly compatible for RPGMaker XP systems as it uses aliases to attach new code to existing methods. It may interfere with scripts that rely on attaching string data to item, weapon or map names. But optional means to define tactical objects were likewise defined. And it may affect some scripts that alter Scene_Map's teleport system, though the code within aliased the designated method.
Terms of Use
Free for use, even in commercial games. Only due credit for myaelf, Mac and Zenith is required.