The Steal and Peep Script
#1
The Steal and Peep Script
A Revision of Steal Script by makeamidget & Khatharr

Version: Revisionist Version 1.2


Introduction
This script allows the developer to define a skill that allows an actor to steal an item from an enemy target.  Further, this script allows the developer to define a skill that permits an actor to scan and reveal an enemy's basic stats within a pop-up screen.

With this script,  the items are custom ones  that can only be attained by stealing them in combat. The developer may assign a single common (or easy to steal) item and a rare (hard to steal) item. These items aren't defined in the enemy database,  so they are not part of the end-of-battle treasure drop system.

Compared to the original, this version is a structural rewrite, containing the basics of the original system,  but performing rewrites in a manner to make it more compliant with other scripts.  Methods that involved rewrites have been altered to become aliased. New methods and tests have been added and most of the hard-coded vocabulary is now in the configuration page.


Features
  • Allows one common and/or one rare item to be stolen per enemy
  • Allows the ability to scan/analyze/peep on an enemy to see its stats
  • (NEW) Allow for more than one steal and/or peep skill to exist
  • (NEW) Allows both steal and peep skills to apply damage
  • (NEW) Allows customization of the custom skill/peep damage pop
  • (NEW) All text used in windows and damage pops may be configured
  • (NEW) Different text shows in the steal window if a damage steal skill used
  • (NEW) Able to turn off the after-damage steal window
  • (NEW) Able to define armor that can increase/decrease system's stat checks
    • Compatible with MultiSlots! by DerVVulfman
    • Compatible with Multi-Slot Equipment Script by Guillaume777


Screenshots
Three presented


Demo
None


Script
Introduction Header Page (important)
Configuration Page
Main Engine Page


Instructions

Instructions are in the Instruction and configuration page.  Otherwise, paste below Scene_Debug and above Main as usual. If used with either MultiSlots! (by DerVVulfman) or the Multi-Slot Equipment Script (by Guilaume777), place it below your chosen multiple-slot system as well.


FAQ
I was like "WHY ARE THE PEEP AND STEAL WINDOWS NOT SHOWING"???  I found that the skills needed a 'target' battle animation to trigger them.  If you don't want a battle animation to show, you can just create an empty battle animation (no graphic, no audio) and use that.  It doesn't care.


Compatibility
For RPGMaker XP.
Compatible with MultiSlots! by DerVVulfman
Compatible with Multi-Slot Equipment Script by Guilaume777



Author's Notes
ROFL.  Some of the comments made by Khatharr and makeamidget were hilarious in the original script, so I kept a few of the back-and-forths within.


Terms and Conditions
Free for use, even in commercial scripts. However, I require due credit for myself, Khatharr, makeamidget and Ace_V who asked for the damage-based options.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

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Messages In This Thread
The Steal and Peep Script - by DerVVulfman - 02-13-2025, 08:49 PM
RE: The Steal and Peep Script - by Ace_V - 02-14-2025, 05:50 PM
RE: The Steal and Peep Script - by Ace_V - 02-16-2025, 12:37 PM
RE: The Steal and Peep Script - by DerVVulfman - 02-16-2025, 07:06 PM
RE: The Steal and Peep Script - by Ace_V - 02-17-2025, 02:51 PM
RE: The Steal and Peep Script - by DerVVulfman - 02-17-2025, 03:51 PM
RE: The Steal and Peep Script - by Ace_V - 02-17-2025, 04:39 PM
RE: The Steal and Peep Script - by DerVVulfman - 02-17-2025, 08:00 PM
RE: The Steal and Peep Script - by Ace_V - 02-18-2025, 05:08 AM
RE: The Steal and Peep Script - by kyonides - 02-18-2025, 02:46 PM
RE: The Steal and Peep Script - by Ace_V - 02-18-2025, 04:44 PM
RE: The Steal and Peep Script - by DerVVulfman - 02-18-2025, 05:42 PM
RE: The Steal and Peep Script - by Ace_V - 02-19-2025, 07:20 AM

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