Maps and screenshots thread
Hey XP Kobold, not bad at all. I like the idea of making the displayed state changeable... I'm going to use it...
I have had Window Command Icons in my Window Command Plus class for a while now, and it's not SDK.

Here it is:
Content Hidden

Sorry for the little OT
Reply }
Thanks Charlie. though yestrday i discovered that Trickster State Cycling Script which is unfoutunately is SDK. is conflicting with Paradog Sideview Battle (Walking Graphic Edition.)

I'm going to have to find a non SDK State Cycling Script. or have to risk going back to RPG Advocate Simple Sideview Scrpt.
And removing paradog script. (Though paradog is a little better.)
But i will use this since the less SDK scripts i have the less likely there is an error with other scripts.
Though i'm also going to remove Trickster Multi Attack Script since i figured how KGC Multi Attack Scripts Works.

Fixed it though sadly i had to get rid of the Trickster Cycling script.

[Image: ActualFix.png]
This one is with what i was using before Paradog Sideview RPG Advocate Simple Sideview (Using the instrctions on his site before it went offline.)

Anyway back on topic.

Basically the First Viliage in my game.
[Image: FarmingtonVillage.png]

It's not much as of yet since each town shares something unique about it. Farmington as you name it a Farming Community.
Reply }
[Image: Inner_Screen.png]

I think I'm almost done with the inner Freas tileset, featured here in Asen's house. Don't mind the watermark :3
Reply }
Almost entirely, yes. I did use the recolored RTP leaves for the plants and the floor is very heavily influenced by the RTP planks. :)
Reply }
is that Link next to those books?
Reply }
Sure is! It's my little homage to the Zelda franchise. I have a few Easter eggs scattered throughout like that :)

Good eye!
Reply }
LaunchPlay!

[Image: 30ktuzt.png]
Reply }
I've made massive progress.

[Image: 2us77td.png]
Reply }
Looking good! Can you make it so that it only displays a part of the title until it is actually highlighted? The squished letters are an eyesore to try and read.
Reply }
I'm interested in seeing this punk. I don't have VX though, will I be able to use this with just a demo and the RTP?
Reply }


Possibly Related Threads…
Thread Author Replies Views Last Post
   Pretty Maps; Bad Design. MechanicalPen 12 15,569 01-25-2023, 09:03 PM
Last Post: Steel Beast 6Beets
Brick Common Event Library (Development + Brainstorm thread) PK8 3 9,749 02-11-2016, 09:25 PM
Last Post: JayRay
   HEY HEY JAY RAY #1: World Maps JayRay 4 8,571 01-26-2015, 11:21 PM
Last Post: Taylor
   World Maps bacon 18 26,560 01-07-2015, 04:57 AM
Last Post: JayRay
   Getting beyond 999 maps without scripts in Parallax maps. JayRay 1 6,288 10-20-2013, 03:10 AM
Last Post: DerVVulfman
   Big Maps vs. Small Maps bacon 28 42,228 05-09-2013, 06:26 AM
Last Post: MechanicalPen
  Game Idea Thread KasperKalamity 30 41,069 11-14-2012, 12:58 AM
Last Post: KasperKalamity
   The Critique & Feedback thread deValdr 15 22,299 11-27-2010, 06:45 PM
Last Post: Guardian
   [Hiatus] Windowskin Generator Contribution Thread PK8 7 16,051 07-06-2009, 01:26 AM
Last Post: decibel



Users browsing this thread: 46 Guest(s)