Posts: 112
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Didn't I once make an RM2K tutorial? I don't really remember >_>
Anyway I'm working on a new script :3
A multi-choice script system which allows varies ways of having more than 4 choices at the same time.
I have written more about it at my website. (
link)
*hugs*
- Zeriab
Posts: 627
Threads: 38
Joined: May 2009
I'm handing over complete artistic control for my battlers to my fiance. It was too overwhelming for me.
My partner in crime = TREXRELL
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I'm finally getting back into working on the project I've always wanted to create: LAUNCHPLAY!
What is Launchplay? It's a game launcher project. :P
Posts: 13
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Joined: Sep 2009
I'm fiddling around with an Update-Script for RMXP.
Will be fun as soon as I implement loading for encrypted updates. -.-
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;-; @ Olivia
I'm still working on LaunchPlay. I've made one hell of a progress on it although there were times I had to go back and fix stuff.
- Scripted the base for the LaunchPlay interface.
- Worked on the strings.
- Worked on the initial LaunchPlay settings.
- Scripted LaunchPlay's music menu. And the "music adjust" menu. This took me a few days.
- I then used the music menu as a template and scripted LaunchPlay's video menu as well as the "video adjust" menu.
- Then I turned the music / videos into one menu.
- Then I decided to merge the music/video menus into the Gallery menu which will become the "Media" menu. (Image viewer, music player, video player). I'm currently working on this.
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Ya forgot that combined with this, you updated the forum to the newest version last night, re-tooled the 'archive' system, re-linked the alternate rmxpuniverse.co.cc weblink to RMVXP.co.cc and... um... something else.
All just inside of 20 minutes.
You've been busy.
Posts: 89
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Joined: Jul 2009
Is almost finished data basing for Shangri-La, soon to be ready to work on the maps so I can finally get my story out of concept development.
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Joined: Jul 2009
I like the new header on the forum, it makes it easier to see what's happened in the last couple days.
I am just finishing up my game Epsilon-Alpha. I'm hoping to release it in the next couple months (hopefully sooner). Today, I want to finish up my NPCs and final 2 cutscene conversations. I'm currently waiting on Clest to finish up with a few mech sprites, then maybe commission Rye for 2 final faces (maybe, if I can afford it!). Finally, I need to put together the battle system, which might take a few days.
If anyone is interested in composing a quick battle victory ME, let me know. My composer has left for basic training and this is the last thing I need.
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Ya may wanna ask Hsia_Nu? He's into music. *shrugs* Couldn't hurt.
Meanwhile, due to limitations on a service pack we were using, the RPG that Kalie and I were working on isn't gonna be online.
On the other hand, I've been working like 'The Flash on Crack!' retooling the project engine for an offline standard game. Pity... I seriously woulda loved to play online with y'all.
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I'm just finishing the wallpaper settings on LaunchPlay. Now I need to work on the next batch of settings.