Posts: 451
Threads: 15
Joined: Feb 2021
I uh... I might have been quite productive this week!
But I don't feel like explaining everything so here's a video that will show and/or tell you everything instead. Enjoy!
White Apple
Posts: 451
Threads: 15
Joined: Feb 2021
Pjcr got me the remaining of the Faithful.
There are males too but they don't yet exist in the game anywhere, ha ha~!
And slowly but surely updating the dialogue and main story in Disk 0
Posts: 4,607
Threads: 543
Joined: Dec 2009
Didn't I come up with a script that would let you apply states to enemies from the very beginning of a battle?
I mean, without going through a given enemy's Troop page.
Because I really thought
I had based on the convenience of applying them on an enemy, like a common mobsters but only on event-based battles. This way people wouldn't have to configure a large common event to achieve the same goal...
"For God has not destined us for wrath, but for obtaining salvation through our Lord Jesus Christ," 1 Thessalonians 5:9
Maranatha!
The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.
My Original Stories (available in English and Spanish)
List of Compiled Binary Executables I have published...
HiddenChest &
Roole
Give me a free copy of your completed game if you include at least 3 of my scripts!
Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE,
RandomEnkounters XP,
KSkillShop XP,
Kolloseum States XP,
KEvents XP,
KScenario XP & Gosu,
KyoPrizeShop XP Mangostan,
Kuests XP,
KyoDiscounts XP VX, ACE & MV,
KChest XP VX & ACE 2016,
KTelePort XP,
KSkillMax XP & VX & ACE,
Gem Roulette XP VX & VX Ace,
KRespawnPoint XP, VX & VX Ace,
GiveAway XP VX & ACE,
Klearance XP VX & ACE,
KUnits XP VX, ACE & Gosu 2017,
KLevel XP,
KRumors XP & ACE,
KMonsterPals XP VX & ACE,
KStatsRefill XP VX & ACE,
KLotto XP VX & ACE,
KItemDesc XP & VX,
KPocket XP & VX,
OpenChest XP VX & ACE
Posts: 451
Threads: 15
Joined: Feb 2021
11-04-2024, 12:21 AM
(This post was last modified: 11-04-2024, 12:23 AM by Remi-chan.)
More progress on the main story of Disk 0. Up to Day 3 now.
And some updates to flavor dialogue around Lumi's room to build her character and relationship with her ENNUI Naamah.
Now that I've cleared up my checklist for shit i have to do in World of Warcraft dev should get back to a much more constant affair. next up is remapping Picnic City.
Xiie
Cid Gungho's sprite is almost finished.
But for now- here's just a cheeky preview~!
Posts: 451
Threads: 15
Joined: Feb 2021
11-17-2024, 01:41 PM
(This post was last modified: 11-17-2024, 01:42 PM by Remi-chan.)
Xiie
Cid Gungho is complete, and Kikiyo Kasanavi's Sprite is underway.
And now...
Just because it's fun seeing him and Kyu together, here's some in-game screenshots.
Now I admit I have done not much at all on the game since my last posting. So I will keep it to this short one, today!
Posts: 1,128
Threads: 43
Joined: May 2009
Yesterday, 02:43 PM
(This post was last modified: Yesterday, 02:47 PM by Charlie Fleed.)
I have released a video of me playtesting a basic mission of my XCOM-like project. The video is available here on YouTube:
Budget Brigade
The game is meant to be a mix between XCOM and Poly Bridge, where you have to manage resources to beat the missions with minimal number of units, turns and equipment to be at the top of the leaderboards.
Development has definitely slowed down in the past few months, because of... life... but I am still happy about what I achieved so far and what I have learned.
Reception has been very positive but visibility is almost non-existent.