03-09-2013, 11:15 PM
Not quite sure if this is the right section, but I have something I want to share with all of you, so I'll just pretend this is the right place
Now, you may or may not know about this, as it sort of falls in our teritory of making games, but in case you don't, I present you Perspective.
It is an Indie game, it's free to download and in my oppinion it is absolutly incredibble. It's not an RPG but a puzzle game but a very clever one at that. It reminds me a lot at Portal in it's cleverness, actually, alltough it is quite diffrent.
Still, if you like these types of games I suggest you give it a try. Even if you do not I would suggest you play it (and past the first screens as well) just for the sake of venturing into a diffrent type of game making and looking uppon the results.
Here is some information about the game from the official site:
However, I thought it might be worth sharing, as I really think it is well done. It is a diffrent level then that what we do, but still: I think there is a connection
(Also: Thanks DerVVulfman for moving this to the right place ^^)
Now, you may or may not know about this, as it sort of falls in our teritory of making games, but in case you don't, I present you Perspective.
It is an Indie game, it's free to download and in my oppinion it is absolutly incredibble. It's not an RPG but a puzzle game but a very clever one at that. It reminds me a lot at Portal in it's cleverness, actually, alltough it is quite diffrent.
Still, if you like these types of games I suggest you give it a try. Even if you do not I would suggest you play it (and past the first screens as well) just for the sake of venturing into a diffrent type of game making and looking uppon the results.
Here is some information about the game from the official site:
Quote: Perspective is an experimental platformer. Move your avatar through a 2DSome information about those who made it:
space that transforms when you change your perspective in 3D space. Use
this unique perspective-shifting mechanic to reach the goal at the end
of each level.
Quote: http://www.DigiPen.edu | DigiPen Institute of TechnologyJust to remind you: I have nothing to do with the development of this XD
DigiPen Institute of Technology is a world-renowned leader in education and research in computer interactive technologies.
As
the first school in the world to offer a four-year degree in video game
development, DigiPen Institute of Technology has advanced the game
industry for more than two decades by helping students become
world-class programmers, engineers, and digital artists.
DigiPen
Institute of Technology offers degree programs in Video Game
Programming, Game Design, Animation, Computer Science, Sound Design, and
Computer Engineering. Graduate degree programs include a Master of
Science in Computer Science and a Master of Fine Arts in Digital Arts.
2011-2012, Game, Junior
- Laura Borgen - Artist
- Pohung Chen - Producer, Programmer
- David Evans - Technical Director, Graphics Programmer
- Logan Fieth - Level Designer
- Ariel Gitomer - Artist
- Killian Koenig - Physics Programmer
- Jason Meisel - Design Lead, Gameplay Programmer
- Edward Peters - Artist
- M.J. Quigley - Music Composer
- Sean Reilly - Tools Programmer
However, I thought it might be worth sharing, as I really think it is well done. It is a diffrent level then that what we do, but still: I think there is a connection
(Also: Thanks DerVVulfman for moving this to the right place ^^)
Friendship is born at that moment when one person says to another: "What! You, too? Thought I was the only one." (C.S. Lewis)
For the time you're laughing, there's nothing wrong in the world. (Colin Mochrie)
If it's funny, make sure people laugh. If it's not funny, make it funny (unless it's actually really serious). (silvercheers)
Please don't spell my name "Yamina-chan". It's all small. Thank you =D
For the time you're laughing, there's nothing wrong in the world. (Colin Mochrie)
If it's funny, make sure people laugh. If it's not funny, make it funny (unless it's actually really serious). (silvercheers)
Please don't spell my name "Yamina-chan". It's all small. Thank you =D