02-08-2015, 04:00 PM
Rogue Story
My Attempt at Making a Game, current version 1.1
Introduction and Game Info
Hi all, I'm link491. Today I come before you all to happily present my first attempts at game design, in the form of Rogue Story :). For the most part, this is my attempt to put together a roguelike-style game in RPG Maker 2000, so I'm not completely familiar with all of 2k's functions yet. Because of this there may be small bugs, but from initial playthroughs I haven't encountered any.
Game Features
3 Levels of maze-like dungeon to get through
1 Big boss at the end
4 Classes to choose from, each with different strengths, weaknesses and skillsets.
Very steep difficulty curve, as I said, this is an attempt at making a roguelike.
Characters die. Whenever your character dies, you are brought back to the selection screen and get to pick a different character. Any level progress you made with the previous, as well as any items you had are added to your new character.
Randomization! That's right, all items you find from monster drops are completely random, as well as the order and type of dungeon you have to play through. No playthrough will ever be identical!
No random encounters! Monsters spawn in the dungeons, and after you kill them, they will respawn after a certain amount of time.
Screenshots
(more to come)
Download
The game is complete, although there may be bugs which I'd love to hear about!
Download (from my site)Download
Mirror (Mediafire) Download
Credits
Enterbrain (or, ASCII as they were when they released RM2k) for their great design program which made this all doable for me
Sky Render for his excellent RPG Maker 2000 Tutorial
Don Miguel for translating RPG Maker 2000
My Attempt at Making a Game, current version 1.1
Introduction and Game Info
Hi all, I'm link491. Today I come before you all to happily present my first attempts at game design, in the form of Rogue Story :). For the most part, this is my attempt to put together a roguelike-style game in RPG Maker 2000, so I'm not completely familiar with all of 2k's functions yet. Because of this there may be small bugs, but from initial playthroughs I haven't encountered any.
Game Features
3 Levels of maze-like dungeon to get through
1 Big boss at the end
4 Classes to choose from, each with different strengths, weaknesses and skillsets.
Very steep difficulty curve, as I said, this is an attempt at making a roguelike.
Characters die. Whenever your character dies, you are brought back to the selection screen and get to pick a different character. Any level progress you made with the previous, as well as any items you had are added to your new character.
Randomization! That's right, all items you find from monster drops are completely random, as well as the order and type of dungeon you have to play through. No playthrough will ever be identical!
No random encounters! Monsters spawn in the dungeons, and after you kill them, they will respawn after a certain amount of time.
Screenshots
(more to come)
Download
The game is complete, although there may be bugs which I'd love to hear about!
Download (from my site)Download
Mirror (Mediafire) Download
Credits
Enterbrain (or, ASCII as they were when they released RM2k) for their great design program which made this all doable for me
Sky Render for his excellent RPG Maker 2000 Tutorial
Don Miguel for translating RPG Maker 2000