11-03-2015, 04:45 PM 
	
	
	LE'BUMPE
To the Add Event Fix
Now version 1.1
Now version 1.1
A little more error-preventative code has been added to the add event system to ensure that non-existing events do not try to be added to a freshly reset game and map.  By way of non-existing, I mean previously added events from a game that ended or was reset, only with them trying to become added back into a map when they shouldn't.
	
 
 
 Event Spawner Fixes
 Event Spawner Fixes
 
 
![[Image: QrnbKlx.jpg]](https://i.imgur.com/QrnbKlx.jpg)
![[Image: sGz1ErF.png]](https://i.imgur.com/sGz1ErF.png)
![[Image: liM4ikn.png]](https://i.imgur.com/liM4ikn.png)
![[Image: fdzKgZA.png]](https://i.imgur.com/fdzKgZA.png)
![[Image: sj0H81z.png]](https://i.imgur.com/sj0H81z.png)
![[Image: QL7oRau.png]](https://i.imgur.com/QL7oRau.png)
![[Image: uSqjY09.png]](https://i.imgur.com/uSqjY09.png)
![[Image: GAA3qE9.png]](https://i.imgur.com/GAA3qE9.png)
![[Image: 2Hmnx1G.png]](https://i.imgur.com/2Hmnx1G.png)
![[Image: BwtNdKw.png%5B]](https://i.imgur.com/BwtNdKw.png%5B)