12-16-2019, 04:08 AM
(This post was last modified: 12-16-2019, 04:11 AM by DerVVulfman.)
I got it.
You made skill trees for characters/classes that have NO skill trees. Erm... nope. Just, don't make the skill trees. Keep only the one tree and cut the others out.
You see, as long as there is just ONE non-nil entry in the tree, the 'nil' values act as placeholders and keep the data integrity. But if every entry is nil, then the whole array becomes empty.
Don't worry if you have actors and no matching skill trees. It will show the default background for the actor with no tree, OR it can show a custom background that says "Anne Parillaud and Jean Reno were here!"
BUUUTTTT.... If you're planning on using them and have them as placeholders, just comment them out.
You made skill trees for characters/classes that have NO skill trees. Erm... nope. Just, don't make the skill trees. Keep only the one tree and cut the others out.
You see, as long as there is just ONE non-nil entry in the tree, the 'nil' values act as placeholders and keep the data integrity. But if every entry is nil, then the whole array becomes empty.
Don't worry if you have actors and no matching skill trees. It will show the default background for the actor with no tree, OR it can show a custom background that says "Anne Parillaud and Jean Reno were here!"
BUUUTTTT.... If you're planning on using them and have them as placeholders, just comment them out.