03-11-2012, 07:36 PM
great it works ^^
big thx
big thx
Neo Mode 7 Script by MGCaladtogel
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03-11-2012, 07:36 PM
great it works ^^
big thx
03-26-2012, 06:46 PM
hi again can you help me out again ?!
i need a fix for zeriabs antilag system 1.2... i asked him to make me an on off option but a real fix would be nice too. thx in advance
03-28-2012, 04:35 PM
I found a compatibility issue in the class Spriteset_Map, so paste this patch below the two scripts :
Content Hidden I hope it will be sufficient. Some scripts : Working on :
04-07-2012, 04:48 PM
thx a lot again!
it works well but it will bug the anemus baloon script but thats ok because i dont use it very often so its not very bad ^^
04-09-2012, 05:26 AM
Do you intend to add support for different screen sizes other than 640x480? (Or has that been done and I am slow. (Or has this already been asked.))
05-08-2012, 10:58 PM
I was wondering what the TOS of your scripts (and this one in particular) for commercial and non-commercial use, MGC.
05-09-2012, 07:19 AM
Taylor > I don't intend to modify this script any more (it's really old). But I'm sure I saw some projects using this script in a smaller window, so that should be possible.
udivision > I don't add TOS to my scripts because they're completely free : free to modify, free to use for commercial and non-commercial games. Just don't claim my work your own. Some scripts : Working on :
05-09-2012, 09:42 AM
Thanks, I'll keep that in mind.
08-04-2012, 03:59 PM
Hello, i have problem, i would like to use this neo mode seven script in PSP DS by psp community but i don't do this, it's possible to help me please, because it's important for my pokemon project please !
PS: i have search solution in any post but i haven't find reply...
09-29-2017, 03:48 AM
OPEN SOURCE CODE
FOR THE DLL NOW AVAILABLE
This isn't a conventional bump as no changes have been made to the system, either in the RGSS code nor the DLL. And just as he did for the HMode7 system, finalholylight contacted MGC who had uploaded the dll source code for the system. So like HMode7, the dll's source code is now available in this thread's first post and is now open source. |
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